Convenience module for GLSL raytracing that provides a turntable camera for your scene.
The `glsl-turntable-camera` module is a lightweight convenience wrapper that supplies a turntable‑style camera control function for GLSL raytracing shaders, allowing developers to easily set the ray origin and direction based on rotation, height, and distance parameters. It is aimed at graphics programmers and shader artists who need a simple way to orbit a camera around a scene’s origin while using libraries like `glsl-raytrace`.
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