Kivach
Cascading donations
Add repoPopularDonorsF.A.Q.
My repos

Footer

Subscribe to our newsletter

The latest news, articles, and resources, sent to your inbox.

DiscordTelegramTwitterMediumFacebookYouTubeGitHub

All information about repositories belongs to their owners.

More information about Kivach in the introductory article.

Built on Obyte

This project provides a GLSL function to map screen coordinates to a normalized range of -1 to +1, making it useful for creating full-screen shaders that maintain consistent scaling regardless of canvas aspect ratio. It is designed for developers working with WebGL or GLSL shaders who need to handle screen coordinates uniformly.

Total donated
Undistributed
Share with your subscribers:

Recipients

How the donated funds are distributed

Support the dependencies of hughsk/glsl-square-frame

Account's avatar
mikolalysenko/a-big-triangle
Draws a big triangle
Account's avatar
chrisdickinson/beefy
local development server that aims to make using browserify fast and fun
Account's avatar
browserify/browserify
browser-side require() the node way
Account's avatar
mikolalysenko/gl-now
Create a WebGL context now!
Account's avatar
stackgl/glslify
A node.js-style module system for GLSL!

Support the repos that depend on this repository

Top contributors

hughsk's profile
hughsk
3 contributions
yoshuawuyts's profile
yoshuawuyts
1 contributions

Recent events

Kivach works on the Obyte network, and therefore you can track all donations.

No events yet
hughsk

hughsk/glsl-square-frame

Given a screen size, get values between -1 and +1 for the current pixel

C
6
2
Other