stackgl

stackgl/glsl-camera-ray

:camera: Generates a ray for Shadertoy-style raycasting in GLSL

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glsl-camera-ray is a GLSL library for generating rays in Shadertoy-style raycasting. It provides functions to calculate camera rays based on either a camera origin/target or an arbitrary matrix, making it ideal for developers creating raytracing scenes in GLSL shaders. The library is particularly useful for those working on graphics programming projects that require flexible camera control and ray generation.

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