pex-gl

pex-gl/pex-io

File I/O in PEX.

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Resource loader for PEX.
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Physically Based Renderer (PBR) and scene graph designed as ECS for PEX: define entities to be rendered as collections of components with their update orchestrated by systems.
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Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands.
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GUI controls for PEX.

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