pex-gl

pex-gl/pex-examples

Examples for the pex library

JavaScript
27
6
MIT License

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Support the dependencies of pex-gl/pex-examples

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browser-side require() the node way
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Install prebuilt electron binaries for the command-line using npm
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gamma-to-linear convenience utilities
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A Promise wrapper for glslify, providing a consistent interface between both Node.js and browserify
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A synchronous wrapper for glslify, providing a consistent interface between both Node.js and browserify
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Test whether you're a component in browser or a package in npm
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Check if code is running in Electron renderer process.
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Detect if current process is a node application or not.
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Check if we are running inside Plask environment (http://plask.org)
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Cameras models and controllers for 3D rendering in PEX.
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Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands.
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Immediate mode 2d & 3d drawing api for pex-context.
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Postprocessing effects for the pex library
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Geometry intersection and bounding volume helpers for PEX.
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GUI controls for PEX.
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File I/O in PEX.
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Array-based vector, quaternion and matrix math with utils for PEX.
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Random value generators (float, int, vector and noise) for PEX.
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System and platform specific utilities for the pex library
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A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).
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Plane geometry including UVs and normals
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a sphere mesh with normals, texture coordinates and indices
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creates a 3D torus mesh
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watch mode for browserify builds
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local development server that aims to make using browserify fast and fun

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