Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder... with 30KB of geometries.
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Support the dependencies of dmnsgn/primitive-geometry
Convert one (or more) simplicial complex geometry (positions/cells/normals/uvs/vertexColors) into an OBJ string (optionally optimized with number precision to reduce its size).