dmnsgn

dmnsgn/primitive-geometry

Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder... with 30KB of geometries.

JavaScript
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MIT License
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Support the dependencies of dmnsgn/primitive-geometry

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Assets preloader using async/await and fetch for usage both in the browser and Node.js.
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Shims for the latest ES module features
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Javascript Matrix and Vector library for High Performance WebGL apps
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Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands.
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Geometry intersection and bounding volume helpers for PEX.
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A compact pane for fine-tuning parameters and monitoring value changes
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Interleave n typed arrays.

Support the repos that depend on dmnsgn/primitive-geometry

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A rendering engine based on webgpu
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Convert one (or more) simplicial complex geometry (positions/cells/normals/uvs/vertexColors) into an OBJ string (optionally optimized with number precision to reduce its size).
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A WebGPU engine.
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Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands.
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GUI controls for PEX.

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dmnsgn
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magnostherobot
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