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gl‑texture2d is a lightweight JavaScript library that wraps WebGL 2D texture objects, providing a simple API for creating, binding, updating and disposing textures from a variety of sources (image/video elements, canvases, raw buffers or ndarrays). It abstracts the low‑level WebGL calls and handles format/type inference, mip‑mapping, filtering and wrapping options, making it useful for WebGL developers who need an easy‑to‑use texture manager in browser‑based or headless graphics applications.

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Support the dependencies of stackgl/gl-texture2d

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mikolalysenko/ndarray
Multidimensional Arrays
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mikolalysenko/ndarray-ops
Common operations for ndarray arrays
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mikolalysenko/typedarray-pool
Reuse typed arrays
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mikolalysenko/a-big-triangle
Draws a big triangle
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mikolalysenko/baboon-image
The baboon test image
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mikolalysenko/gl-now
Create a WebGL context now!
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stackgl/gl-shader
WebGL shader wrapper
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stackgl/glslify
A node.js-style module system for GLSL!

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stackgl

stackgl/gl-texture2d

WebGL texture wrapper

JavaScript
57
9
MIT License