gl‑mesh3d is a lightweight JavaScript library for rendering 3‑D simplicial complexes (meshes, point clouds, graphs) directly in a WebGL context. It lets developers supply vertex positions, connectivity and optional attributes (colors, normals, UVs, lighting parameters, etc.) and get a ready‑to‑draw mesh object that can be updated on the fly. The package is aimed at web developers and scientific‑visualisation engineers who need an easy‑to‑integrate, configurable WebGL mesh renderer.
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