mattdesl

mattdesl/ink

JavaScript
17
1
MIT License

This project is an experimental exploration combining particles, video, and SoundCloud integration, likely aimed at creating interactive visual or audio-visual experiences. It’s designed for developers or artists interested in creative coding, multimedia, and experimental web-based projects. The MIT license and npm package availability suggest it’s accessible for both personal and commercial use.

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creates a new array with given range
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Small module for fitting a canvas element within the bounds of its parent.
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dom event binding and triggering
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modern domready
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Pull audio waveform/frequency data into WebGL for realtime audio visualisation!
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generates a basic shader with vertex attributes
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WebGL buffer wrapper
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A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.
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gl-matrix's mat4, split into smaller pieces
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WebGL shader wrapper
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WebGL texture wrapper
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Vertex array object wrapper/shim for WebGL
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gl-matrix's vec3, split into smaller pieces
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a soft gradient background in WebGL
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anti-alias smoothstep utility function
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Robert Penner's easing functions in GLSL, available as a module for glslify.
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Get the luma (brightness) of an RGB color in GLSL. Useful for converting images to greyscale
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webgl-noise shaders ported to work with glslify
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A node.js-style module system for GLSL!
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Generates icosphere meshes of varying levels of complexity
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Convert any dom tree to an image element
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a minimal requestAnimationFrame render loop
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random float between a range
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A SoundCloud 'now-playing' badge that you can just drop into browserify demos
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gets a WebGLRenderingContext
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Babel browserify transform
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browser-side require() the node way
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a browserify server for rapid prototyping
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prettifies ndjson from wzrd and similar tools
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watch mode for browserify builds

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mattdesl
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