hughsk

hughsk/glsl-easings

Robert Penner's easing functions in GLSL, available as a module for glslify.

JavaScript
465
36
Other

This project provides Robert Penner's easing functions implemented in GLSL, optimized for use with glslify. It's designed for graphics developers and shader programmers working with WebGL or OpenGL who need smooth, performant easing functions for animations and transitions in their GLSL code.

Total donated
Undistributed
Share with your subscribers:

Recipients

How the donated funds are distributed

Support the dependencies of hughsk/glsl-easings

Account's avatar
local development server that aims to make using browserify fast and fun
Account's avatar
browser-side require() the node way
Account's avatar
Small module for fitting a canvas element within the bounds of its parent.
Account's avatar
WebGL buffer wrapper
Account's avatar
A shorthand module for creating a new WebGL context and basic animation loop.
Account's avatar
gl-matrix's mat4, split into smaller pieces
Account's avatar
Create a WebGL context now!
Account's avatar
Vertex array object wrapper/shim for WebGL
Account's avatar
A node.js-style module system for GLSL!

Support the repos that depend on this repository

Top contributors

hughsk's profile
hughsk
8 contributions
mathisonian's profile
mathisonian
1 contributions
rreusser's profile
rreusser
1 contributions

Recent events

Kivach works on the Obyte network, and therefore you can track all donations.

No events yet