stackgl

stackgl/gl-geometry

A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.

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MIT License
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Support the dependencies of stackgl/gl-geometry

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a browserify server for rapid prototyping
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The Stanford bunny
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WebGL shader wrapper
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A node.js-style module system for GLSL!
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Multidimensional Arrays
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JavaScript Standard Style
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browserify fs.readFileSync() static asset inliner
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Quickly pack a nested 2D array into a typed array – useful for flattening point data into a WebGL-friendly format
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Return a data type from a string representing the type
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WebGL buffer wrapper
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turns a gl type into a dtype string
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Vertex array object wrapper/shim for WebGL
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Detect whether or not an object is a Typed Array
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Returns boolean whether the argument is a ndarray
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Small module for fitting a canvas element within the bounds of its parent.
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An alternative wrapper for orbit-camera that works independently of game-shell.
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Given an array of triangles' vertices, return a `Float32Array` of their normal vectors.
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A helper WebGL module for clearing the current buffer – extracted from [@mikolalysenko](http://github.com/mikolalysenko)'s [gl-now](http://github.com/mikolalysenko/gl-now).
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A shorthand module for creating a new WebGL context and basic animation loop.
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Javascript Matrix and Vector library for High Performance WebGL apps
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Estimates normals for meshes
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Takes a list of vertices and faces, giving you back an array of individual triangles.
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Wavefront OBJ parser

Support the repos that depend on stackgl/gl-geometry

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benchmarks used for generating benchmark.gl calibration library
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A javascript implementation of the Catmull-Clark subdivision surface algorithm
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Worley noise implementation for WebGL shaders
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Module for creating gradient palettes for usage in glsl.
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glsl function for making cosine palettes
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A Immediate Mode WebGL GUI that aims to be easy to use and intergrate into any project.
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Shader function for rendering godrays(volumetric light scattering).
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A camera that can be easily be moved and turned.
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Draws a skydome with a sun into a 3D scene.
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Modular scene graph for composing and manipulating objects in a 3D scene
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A JavaScript tree implementation designed to be efficiently "flattened" and sorted for realtime rendering.
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create 3d shape for use with stack.gl
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Parse .PC2 vertex animation files
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Experimental WebGL Engine
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Centers vertices around a point.
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turn a 2d shape into a 3d mesh with extrusion
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Renders sky colors with Rayleigh and Mie scattering.
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Renders a scene to a cubemap.
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Draws a skybox into a 3D scene.
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Wraps WebGL's cube texture object.
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Draws a disjoint skybox into a 3D scene.
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Six cube face geometries forming a disjoint skybox.
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Given a heightmap, generate a "contoured" terrain mesh
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The fastest game you ever made.
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Preview the contents of a set of gl-texture instances alongside your main render pass.
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Simple "lookat" camera abstraction built on top of gl-matrix
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3D mesh of Snowden's Bust
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Convenience module for FBO-driven particle simulations
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Progressive encoding for 3D meshes
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Creates a 2d star type shape in 3d space
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Creates a ring cut into piece in 3d space.
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Creates a 2d chevron type shape in 3d space
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Creates a 2d asterisk type shape in 3d space
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Creates a 2d arc in 3d space

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