onnovisser

onnovisser/babel-plugin-glsl

Process GLSL code with Glslify

JavaScript
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MIT License
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Support the dependencies of onnovisser/babel-plugin-glsl

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Allows you to build compile-time libraries
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Retrieve the values defined with preprocessor statements in a selection of GLSL tokens
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Determine the scope depth of an array of GLSL tokens
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"Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.
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Infer the scope of each token in an array of GLSL tokens
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Converts an array of GLSL tokens to a plain source string
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Trim the whitespace within an array of GLSL tokens
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r/w stream of glsl tokens
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Walk the dependency graph of a glslify shader.
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Native JS murmur hash implementation
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resolve like require.resolve() on behalf of files asynchronously and synchronously
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make a shallow copy of an object or array
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Babel compiler core.
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Delightful JavaScript Testing.
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Bundle a glslify-deps dependency tree into a GLSL source string
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Utilities for testing babel plugins
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pseudo-random 2D noise for glslify
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A transform stream for [glslify](http://github.com/chrisdickinson/glslify) that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.
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A transform stream for glslify that adds an `import` directive to your shaders.

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