2014 Weaver engine prototype - using Node, NodeLua, Lua, and Pluto.
The Weaver engine framework is a 2014 prototype that combines Node.js with Lua to create a game engine, leveraging Node's rich ecosystem for the app framework while allowing Lua to focus on game scripts. It's designed for developers interested in building games using Lua scripting within a Node.js environment, with additional tools like Pluto for serialization and Busted for testing. The project is open-source, dual-licensed under MIT and Apache 2, and includes deployment configurations for platforms like Heroku.
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