mikolalysenko

mikolalysenko/refine-mesh

Iterative mesh refinement

JavaScript
80
11
MIT License

This is a JavaScript library for iterative mesh refinement, based on a 2004 remeshing technique, that takes a coarse 3D mesh as input and produces a uniformly subdivided mesh with the desired edge length. It's designed for developers working on 3D graphics, modeling, or computational geometry applications who need to automatically improve mesh quality and resolution.

Total donated
Undistributed
Share with your subscribers:

Recipients

How the donated funds are distributed

Support the dependencies of mikolalysenko/refine-mesh

Account's avatar
Sorts ndarrays in place
Account's avatar
Multidimensional Arrays
Account's avatar
Rounds an integer up to a power of 2
Account's avatar
Just draws meshes
Account's avatar
The Stanford bunny
Account's avatar
Estimates normals for meshes
Account's avatar
Topological indexing for simplicial complexes
Account's avatar
3D mesh of Snowden's Bust
Account's avatar
tap-producing test harness for node and browsers

Support the repos that depend on mikolalysenko/refine-mesh

Top contributors

mikolalysenko's profile
mikolalysenko
11 contributions

Recent events

Kivach works on the Obyte network, and therefore you can track all donations.

No events yet