Kivach
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This project generates 3D torus mesh geometry with configurable parameters like major/minor radius and segment counts, providing positions, normals, UVs, and cell indices for rendering. It's designed for developers working on 3D graphics applications who need a simple, reusable torus primitive that can be easily integrated into WebGL or other rendering pipelines.

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Support the dependencies of mattdesl/torus-mesh

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inspect-js/defined
return the first argument that is `!== undefined`
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stackgl/gl-vec3
gl-matrix's vec3, split into smaller pieces
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browserify/browserify
browser-side require() the node way
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mattdesl/budo
a browserify server for rapid prototyping
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mattdesl/garnish
prettifies ndjson from wzrd and similar tools
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glo-js/glo-demo-primitive
a quick mesh viewer using glo modules
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mikolalysenko/mesh-viewer
Just draws meshes
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mattdesl/opnr
launches the browser when ndjson criteria is met

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mattdesl
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mattdesl

mattdesl/torus-mesh

creates a 3D torus mesh

JavaScript
5
1
MIT License