wwwtyro

wwwtyro/geo-ambient-occlusion

Generates a per-vertex ambient occlusion array for arbitrary meshes.

JavaScript
172
15
The Unlicense

geo-ambient-occlusion is a JavaScript library that generates per-vertex ambient occlusion data for arbitrary 3D meshes using WebGL. It renders multiple shadow maps from random viewpoints and averages the occlusion values for each vertex, providing the results as a Float32Array for use in shader programs. This tool is designed for developers working with 3D graphics, particularly those using WebGL and regl, who need to add realistic lighting effects to their meshes.

Total donated
Undistributed
Share with your subscribers:

Recipients

How the donated funds are distributed

Support the dependencies

Support the repos that depend on this repository

Top contributors

wwwtyro's profile
wwwtyro
17 contributions
rreusser's profile
rreusser
6 contributions

Recent events

Kivach works on the Obyte network, and therefore you can track all donations.

No events yet