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Spritesmith is a Node.js library that takes a collection of image files and packs them into a single spritesheet, outputting the combined image (as a Buffer or stream) together with a JSON‑style map of each sprite’s x/y coordinates and dimensions. It’s aimed at front‑end developers and build‑tool authors who need to generate CSS‑friendly sprite assets, and is available as a core module, CLI, and plugins for Grunt and Gulp.

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maxogden/concat-stream
writable stream that concatenates strings or binary data and calls a callback with the result
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twolfson/layout
Organize and layout items based on various algorithms
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twolfson/pixelsmith
Node based engine for spritesmith
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npm/node-semver
The semantic version parser used by npm.
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rvagg/through2
A tiny wrapper around Node.js streams.Transform (Streams2/3) to avoid explicit subclassing noise
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twolfson/canvassmith
node-canvas engine for spritesmith
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twolfson/eslint-config-twolfson
ESLint configuration for twolfson
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twolfson/foundry
Release manager for npm, bower, component, PyPI, git tags, and any plugin you can write
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twolfson/foundry-release-git
git release library for foundry
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twolfson/foundry-release-npm
npm release library for foundry
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scijs/get-pixels
Reads the pixels of an image as an ndarray
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mochajs/mocha
simple, flexible, fun test framework
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twolfson/phantomjssmith
PhantomJS engine for spritesmith
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mapbox/pixelmatch
The smallest and fastest pixel-level image comparison library.

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twolfson

twolfson/spritesmith

Utility that takes sprites and converts them into a stylesheet and its coordinates

JavaScript
923
57
MIT License