robn8

robn8/breakout

Breakout game made with Phaser.js

JavaScript
0
0
MIT License

This is a bootstrap project for creating games using Phaser.js with ES6 and Webpack. It provides a development environment with features like ESLINT, automatic browser updates, and Webpack bundling, making it ideal for developers looking to build browser-based games with modern JavaScript tooling. The project is designed for game developers who want to leverage Phaser's capabilities while using ES6 syntax and Webpack for efficient development and deployment.

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Support the dependencies of robn8/breakout

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cordova-android release
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cordova-browser release
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cordova-ios release
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Cordova Whitelist Plugin
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Translate your JS applications
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Phaser CE (Community Edition) is a fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
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Web Font Loader gives you added control when using linked fonts via @font-face.
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Custom parser for ESLint
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babel module loader for webpack
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A Babel preset for each environment.
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BrowserSync and Webpack integration
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A webpack plugin to remove/clean your build folder(s).
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Cordova command line interface tool
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JavaScript Standard Style - ESLint Shareable Config
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Additional ESLint's rules for Node.js
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Enforce best practices for JavaScript promises
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ESlint Plugin for the Standard Linter
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Simplifies creation of HTML files to serve your webpack bundles
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Packs ECMAScript/CommonJs/AMD modules for the browser. Allows you to split your codebase into multiple bundles, which can be loaded on demand. Supports loaders to preprocess files, i.e. json, jsx, es7, css, less, ... and your custom stuff.
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A plugin for your Webpack build process, helping you generate a manifest of local files that workbox-sw should precache.

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