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This is a simple arcball camera implementation for 3D scenes, built on top of gl-matrix. It's designed for developers creating 3D graphics applications who need intuitive mouse controls for rotating, panning, and zooming the camera view.

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toji/gl-matrix
Javascript Matrix and Vector library for High Performance WebGL apps
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mikolalysenko/bunny
The Stanford bunny
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mikolalysenko/simple-3d-shader
A simple 3d shader for webgl
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mikolalysenko/gl-mesh
Static indexed mesh drawing for WebGL
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mikolalysenko/gl-now
Create a WebGL context now!

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mikolalysenko/orbit-camera

Orbit camera for 3D scenes

JavaScript
39
8
MIT License