mikolalysenko

mikolalysenko/gl-mesh

Draws static indexed geometry in WebGL

JavaScript
13
2
MIT License

gl‑mesh is a small JavaScript library that lets you create and render static indexed geometry in WebGL. It provides a simple API to define vertex attributes and index cells (points, lines, or triangles), bind them to a shader and draw them efficiently—useful for developers building WebGL demos, visualizations, or games who need a lightweight way to manage mesh data.

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Vertex array object wrapper/shim for WebGL
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Common operations for ndarray arrays
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WebGL extension wrangler
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Multidimensional Arrays
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WebGL buffer wrapper
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Create a WebGL context now!

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