lines expanded in a vertex shader
This project is a utility for 2D line drawing in ThreeJS that expands polylines in a vertex shader to enable effects like variable thickness, anti-aliasing, gradients, and line dashes. It's designed for developers working with ThreeJS who need high-quality 2D line rendering with GPU-accelerated effects.
How the donated funds are distributed
Kivach works on the Obyte network, and therefore you can track all donations.