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`gl-textured-quad` is a tiny Node/WebGL helper that creates a reusable textured rectangle (quad) and draws it to a canvas with a single call. It’s aimed at developers who need a fast, low‑level way to render a 2‑D texture (optionally tinted) in WebGL applications, without writing their own shader or geometry boilerplate.

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Support the dependencies of mattdesl/gl-textured-quad

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mattdesl/gl-quad
a simple quad utility for stackgl
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stackgl/glslify
A node.js-style module system for GLSL!
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mikolalysenko/baboon-image
The baboon test image
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ded/domready
modern domready
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stackgl/gl-texture2d
WebGL texture wrapper
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tape-testing/tape
tap-producing test harness for node and browsers
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mattdesl/webgl-context
gets a WebGLRenderingContext

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mattdesl/gl-textured-quad

quick way to draw a GL texture to the screen

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MIT License