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Support the dependencies of mattdesl/gl-texture2d-pixels

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mikolalysenko/baboon-image
The baboon test image
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ded/domready
modern domready
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stackgl/gl-texture2d
WebGL texture wrapper
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tape-testing/tape
tap-producing test harness for node and browsers
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mattdesl/webgl-context
gets a WebGLRenderingContext

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mattdesl

mattdesl/gl-texture2d-pixels

Gets the RGBA pixel array from a gl-texture2d object

JavaScript
2
0
MIT License

gl-texture2d-pixels is a tiny Node/WebGL utility that extracts the raw RGBA pixel data from a `gl-texture2d` texture (or any GL texture wrapper exposing a handle, context, and shape) and returns it as a `Uint8Array`. It’s aimed at developers who need to read back texture contents—e.g., for debugging, image processing, or saving screenshots—while warning that the operation is relatively expensive in WebGL.