gl-texture2d-pixels is a tiny Node/WebGL utility that extracts the raw RGBA pixel data from a `gl-texture2d` texture (or any GL texture wrapper exposing a handle, context, and shape) and returns it as a `Uint8Array`. It’s aimed at developers who need to read back texture contents—e.g., for debugging, image processing, or saving screenshots—while warning that the operation is relatively expensive in WebGL.
How the donated funds are distributed
Kivach works on the Obyte network, and therefore you can track all donations.