math-io

math-io/float64-ldexp

Multiplies a double-precision floating-point number by an integer power of 2.

JavaScript
2
0
MIT License
Total donated
Undistributed
Share with your subscribers:

Recipients

How the donated funds are distributed

Support the dependencies of math-io/float64-ldexp

Account's avatar
Negative infinity.
Account's avatar
Positive infinity.
Account's avatar
Returns a double-precision floating-point number with the magnitude of x and the sign of y.
Account's avatar
Returns an integer corresponding to the unbiased exponent of a double-precision floating-point number.
Account's avatar
Creates a double-precision floating-point number from a higher order word and a lower order word.
Account's avatar
Returns a normal number `y` and exponent `exp` satisfying `x = y * 2^exp`.
Account's avatar
Splits a floating-point number into a higher order word and a lower order word.
Account's avatar
browser-side require() the node way
Account's avatar
Uploading report to Codecov: https://codecov.io
Account's avatar
Yet another JS code coverage tool that computes statement, line, function and branch coverage with module loader hooks to transparently add coverage when running tests. Supports all JS coverage use cases including unit tests, server side functional tests and browser tests. Built for scale
Account's avatar
Static analysis tool for JavaScript
Account's avatar
Splits a double-precision floating-point number into a normalized fraction and an integer power of two.
Account's avatar
Exponential function.
Account's avatar
Rounds a numeric value to the nearest integer.
Account's avatar
Formatted TAP output like Mocha's spec reporter
Account's avatar
tap-producing test harness for node and browsers
Account's avatar
write tests for browser code

Support the repos that depend on this repository

Top contributors

kgryte's profile
kgryte
22 contributions
Planeshifter's profile
Planeshifter
1 contributions

Recent events

Kivach works on the Obyte network, and therefore you can track all donations.

No events yet