kindred‑shader‑formatter is a small Node.js utility that lets WebGL developers write a single GLSL file containing both vertex and fragment code (using `void vert()` and `void frag()` instead of separate `main()` functions). It parses the file, strips inappropriate declarations, adds default precision, removes unused functions, and outputs clean, separate vertex‑ and fragment‑shader strings ready to feed to any WebGL shader program. It’s aimed at JavaScript/WebGL developers who want to reduce boilerplate and keep shader code DRY.
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