keeffeoghan

keeffeoghan/glsl-optical-flow

Optical flow shader for WebGL - BYORenderer.

GLSL
70
6
MIT License
Total donated
Undistributed
Share with your subscribers:

Recipients

How the donated funds are distributed

Support the dependencies of keeffeoghan/glsl-optical-flow

Account's avatar
Get the luma (brightness) of an RGB color in GLSL. Useful for converting images to greyscale
Account's avatar
Map a value from one range to another. Equivalent to Processing's map() function.
Account's avatar
Convenient definitions for a triangle covering the full screen in WebGL - BYORenderer
Account's avatar
cross-browser getUserMedia shim with node.js style error-first API.
Account's avatar
Blazing fast, zero configuration web application bundler
Account's avatar
regl is a fast functional WebGL framework.
Account's avatar
Simple utils around JS lists (array-like) for flexible and terse code - new arrays by default (for FP/immutable), mutate if specified (to reuse memory).
Account's avatar
Common GLSL math constants (with 11 decimals) available both as ES modules strings and as GLSL files for use with glslify.
Account's avatar
optimized 9-tap gaussian blur for GLSL
Account's avatar
HSL to RGB color conversion in GLSL

Support the repos that depend on this repository

Top contributors

keeffEoghan's profile
keeffEoghan
42 contributions

Recent events

Kivach works on the Obyte network, and therefore you can track all donations.

No events yet