jam3

jam3/glsl-blend-overlay

blend mode 'overlay' for GLSL

C
21
1
MIT License

This project provides a GLSL implementation of the Photoshop-style "overlay" blend mode as a reusable shader function. It's designed for graphics programmers working with WebGL or similar environments who need to composite colors in fragment shaders using this specific blending algorithm. The library offers a simple `blend(background, foreground)` function that applies the overlay formula to RGB vectors.

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mattdesl
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