hughsk

hughsk/mesh-combine

Combine multiple indexed meshes into a single indexed mesh

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Support the dependencies of hughsk/mesh-combine

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A node.js-style module system for GLSL!
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Formatted TAP output like Mocha's spec reporter
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tap-producing test harness for node and browsers
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A faster Node.js alternative to Array.prototype.slice.call(arguments)
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local development server that aims to make using browserify fast and fun
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The Stanford bunny
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Just draws meshes
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The Stanford Dragon
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The Utah Teapot

Support the repos that depend on hughsk/mesh-combine

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Shader function for rendering godrays(volumetric light scattering).
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Given a heightmap, generate a "contoured" terrain mesh
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generic controls for orbiting a target in 3D
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Creates a 2d star type shape in 3d space
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Creates a ring cut into piece in 3d space.
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Creates a 2d chevron type shape in 3d space
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Creates a 2d asterisk type shape in 3d space
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Creates a 2d arc in 3d space
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A turntable camera for use in 3D scenes
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A lazy voxel mesher

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hughsk's profile
hughsk
5 contributions
mikkoh's profile
mikkoh
1 contributions

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