heightmap‑mesher is a tiny Node.js utility that converts a 2‑D **ndarray** of height values into a flat `Float32Array` of vertex positions suitable for rendering the data as a 3‑D mesh. It’s aimed at developers building simple terrain visualisations (e.g., demos, games, or procedural‑generation tools) who need a quick, no‑frills way to turn heightmaps into geometry.
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