Shaderity is a JavaScript/TypeScript library that provides runtime and build‑time utilities for GLSL shaders. It lets developers inject variables into shader code, transpile between GLSL ES 1.0 and 3.0, handle `#include`‑style imports via a Webpack loader, and reflect vertex attribute semantics for easier integration with glTF‑style pipelines. It’s aimed at web graphics developers who need a lightweight, flexible toolset for managing and preprocessing GLSL shaders in modern web projects.
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