Process fragment shader in js
This project processes rectangular fragment shaders in Node.js without WebGL, enabling users to obtain the output directly for unit testing, audio processing, or other applications. It serves developers working with GLSL shaders who need to test or process shaders in non-browser environments. The tool provides a simple API to render shaders and retrieve the resulting RGBA color values as floats.
How the donated funds are distributed
Kivach works on the Obyte network, and therefore you can track all donations.