Noa is an experimental voxel game engine designed for building games with editable worlds, such as multiplayer voxel games and Minecraft-inspired projects. It provides a framework for rendering, world generation, and game logic, making it ideal for developers creating voxel-based games or simulations. The engine is actively maintained and used in projects like bloxd.io, VoxelSrv, and CityCraft.io.
How the donated funds are distributed
Kivach works on the Obyte network, and therefore you can track all donations.