andyhall

andyhall/micro-game-shell

Minimal game shell: provides tick/render events, and manages pointerLock/fullscreen/resize

JavaScript
5
3
No license

Micro Game Shell is a minimal library that provides reliable tick and render timing events for game clients, enabling fixed timesteps where game logic runs at a different cadence than rendering. It also manages pointerLock, fullscreen, and resize events. This tool is designed for game developers building browser-based games who need precise control over game loop timing and basic input/fullscreen management.

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fenomas
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