Minimal game shell: provides tick/render events, and manages pointerLock/fullscreen/resize
Micro Game Shell is a minimal library that provides reliable tick and render timing events for game clients, enabling fixed timesteps where game logic runs at a different cadence than rendering. It also manages pointerLock, fullscreen, and resize events. This tool is designed for game developers building browser-based games who need precise control over game loop timing and basic input/fullscreen management.
How the donated funds are distributed
Kivach works on the Obyte network, and therefore you can track all donations.