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tseijp/glre

🌇 glre | WebGL2 and WebGPU Reactive Engine

TypeScript
17
0
MIT License

glre is a TypeScript-based WebGL2 and WebGPU reactive engine that simplifies shader programming through a node system, enabling developers to write shader logic using TypeScript syntax rather than traditional string-based GLSL or WGSL. It's designed for web developers and graphics programmers who want to create interactive 3D graphics, visualizations, or GPU-accelerated applications with React, Solid.js, or native platforms while maintaining type safety and code portability across WebGL2 and WebGPU.

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