stdlib-js

stdlib-js/strided-base-stride2offse...

Determine the index offset which specifies the location of the first indexed value in a strided array.

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Support the dependencies of stdlib-js/strided-base-stride2offset

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Minimal TAP output formatter.
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Benchmark harness.

Support the repos that depend on stdlib-js/strided-base-stride2offset

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Apply a unary function to each element retrieved from a strided input array according to a callback function and assign results to a strided output array.
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Apply a nullary callback and assign results to elements in a strided output array.
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Apply a binary callback to elements in strided input arrays and assign results to elements in a strided output array.
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Apply a unary callback to elements in a strided input array and assign results to elements in a strided output array.
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Apply a unary function to a single-precision floating-point strided input array and assign results to a single-precision floating-point strided output array.
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Apply a unary function to a double-precision floating-point strided input array according to a strided mask array and assign results to a double-precision floating-point strided output array.
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Apply a unary function to a single-precision floating-point strided input array according to a strided mask array and assign results to a single-precision floating-point strided output array.
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Apply a unary function to a double-precision floating-point strided input array and assign results to a double-precision floating-point strided output array.
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Apply a binary function to each pair of elements retrieved from strided input arrays according to a callback function and assign results to a strided output array.
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Interchange two double-precision floating-point vectors.
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Apply a unary function to a double-precision complex floating-point strided input array and assign results to a double-precision complex floating-point strided output array.
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Copy values from x into y.
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Calculate the dot product of two double-precision floating-point vectors.
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Apply a binary function to single-precision floating-point strided input arrays according to a strided mask array and assign results to a single-precision floating-point strided output array.
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Apply a binary function to double-precision floating-point strided input arrays according to a strided mask array and assign results to a double-precision floating-point strided output array.
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Apply a unary function to a single-precision complex floating-point strided input array and assign results to a single-precision complex floating-point strided output array.
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Interchange two single-precision floating-point vectors.
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Apply a unary callback to elements in a strided input array according to elements in a strided mask array and assign results to elements in a strided output array.
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Calculate the dot product of two single-precision floating-point vectors.
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Apply a ternary callback to strided input array elements and assign results to elements in a strided output array.
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Apply a binary function to double-precision floating-point strided input arrays and assign results to a double-precision floating-point strided output array.
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Apply a binary function to single-precision floating-point strided input arrays and assign results to a single-precision floating-point strided output array.
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Multiply a vector x by a constant and add the result to y.
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Calculate the dot product with extended accumulation and result of two single-precision floating-point vectors.
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Multiply a vector x by a constant and add the result to y.
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Apply a quinary callback to strided input array elements and assign results to elements in a strided output array.
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Copy values from x into y.
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Apply a quaternary callback to strided input array elements and assign results to elements in a strided output array.
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Calculate the dot product of two single-precision floating-point vectors with extended accumulation.
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Apply a unary function to each element retrieved from a strided input array according to a callback function and assign results to a strided output array.
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Apply a plane rotation.
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Apply a plane rotation.
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Apply a plane rotation.
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Scale a single-precision complex floating-point vector by a single-precision complex floating-point constant and add the result to a single-precision complex floating-point vector.
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Scale a double-precision complex floating-point vector by a double-precision complex floating-point constant and add the result to a double-precision complex floating-point vector.

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