react‑shader‑canvas is a tiny React component that embeds a WebGL fragment (and optional vertex) shader into a React app without pulling in a full‑featured 3D engine. It lets developers specify canvas size, supply GLSL code, and pass uniform values (with built‑in mouse, retina‑aware, and optional supersampling support), making it ideal for interactive visual effects, demos, or UI‑level shader rendering.
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