3D graphics rendering pipeline. Implemented in JavaScript. Run in a terminal.
Zero is a 3D graphics rendering pipeline implemented in JavaScript that runs entirely in the terminal without requiring a GPU. It replicates GPU functionality including programmable vertex and fragment shaders, perspective texture mapping, and per-pixel depth buffering, making it an educational and experimental project for understanding graphics rendering fundamentals. This project is ideal for developers interested in computer graphics, JavaScript performance optimization, or those curious about how GPUs work under the hood.
How the donated funds are distributed
Kivach works on the Obyte network, and therefore you can track all donations.