Old demo adding verlet on arbitrary meshes. Moving some archives to git.
This repository contains a Three.js-based WebGL application framework designed for medium to large-scale projects, featuring a render loop, camera controls, asset management, and shader reloading. It's tailored for developers working on complex, collaborative WebGL apps who need a structured approach to organizing scenes and managing assets. The framework emphasizes scalability, live development tools, and optimization for production use.
How the donated funds are distributed
Kivach works on the Obyte network, and therefore you can track all donations.