mnbroatch

mnbroatch/board-game-engine

HTML
0
0
No license

This is a work-in-progress, object-oriented engine designed to create and manage board game logic with a serializable game state. It targets developers building board game applications or services that require scalable, stateless backend architectures, such as web or mobile platforms.

Total donated
Undistributed
Share with your subscribers:

Recipients

How the donated funds are distributed

Support the dependencies of mnbroatch/board-game-engine

Account's avatar
library for turn-based games
Account's avatar
Mathematical expression evaluator
Account's avatar
Ultra-lightweight JavaScript serializer/deserializer
Account's avatar
A Babel preset for each environment.
Account's avatar
Babel preset for TypeScript.
Account's avatar
Jest plugin to use babel for transformation.
Account's avatar
babel module loader for webpack
Account's avatar
Standard library
Account's avatar
JavaScript Standard Style - ESLint Shareable Config
Account's avatar
Delightful JavaScript Testing.
Account's avatar
JavaScript Standard Style
Account's avatar
Packs ECMAScript/CommonJs/AMD modules for the browser. Allows you to split your codebase into multiple bundles, which can be loaded on demand. Supports loaders to preprocess files, i.e. json, jsx, es7, css, less, ... and your custom stuff.
Account's avatar
CLI for webpack & friends

Support the repos that depend on this repository

Top contributors

mnbroatch's profile
mnbroatch
82 contributions

Recent events

Kivach works on the Obyte network, and therefore you can track all donations.

No events yet