mikolalysenko

mikolalysenko/l1-path-finder

🗺 Fast path planning for 2D grids

JavaScript
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MIT License
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Support the dependencies of mikolalysenko/l1-path-finder

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Better binary searching
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Multidimensional Arrays
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Common operations for ndarray arrays
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Exactly computes the orientation of a tuple of points
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Removes duplicates from a sorted array in place
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Get the quickest, most high-resolution timestamp possible in node or the browser
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tap-producing test harness for node and browsers
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Extracts the boundary of a binary 2D image
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Computes a prefix sum of an ndarray
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Andrea Giammarchi's path finder with A* (A star).
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Partitions a 2D binary image into rectangles
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Great looking color maps
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Asynchronous A* Pathfinding API
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Mouse state change listener
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Displays an ndarray as an image
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Converts an ndarray into an array-of-arrays
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a Node.JS implementation for AStar path finding algorithm. This implementation uses primitive data types (Number and Byte/Buffer) to present location and block data that significantly improve the speed and have a good control on memory consumption
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Parses grid path finding benchmark data
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nothin but nets. http client that works in node and browsers
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Comprehensive pathfinding library for grid based games
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Randomize the order of the elements in a given array.

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