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This library extracts the six planes of a WebGL viewing frustum from a given model-view-projection matrix, enabling developers to determine the boundaries of the visible scene. It is designed for WebGL developers and graphics programmers who need to perform frustum culling or other spatial operations, particularly those using the gl-matrix library for matrix manipulations.

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mikolalysenko/extract-frustum-plane...

Extracts the planes for a WebGL viewing frustum

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MIT License