A plugin for path-finding in JS using navmeshes, with wrappers for Phaser 3 and Phaser 2
This plugin provides fast pathfinding for 2D games using navigation meshes, with wrappers for Phaser 2 and 3. It represents walkable areas as polygons instead of tiles, making pathfinding 5-150x faster than grid-based approaches. The library includes automatic mesh generation from tilemaps and tools for visual debugging. It's ideal for developers working with Phaser who need efficient pathfinding for AI movement or navigation in complex game environments.
How the donated funds are distributed
Kivach works on the Obyte network, and therefore you can track all donations.