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This library provides a simple function to test whether a 3D ray intersects with a sphere, returning the intersection point if one exists. It's designed for developers working on 3D graphics, game development, or computational geometry who need efficient ray-sphere intersection calculations in JavaScript.

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stackgl/gl-vec3
gl-matrix's vec3, split into smaller pieces
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tape-testing/tape
tap-producing test harness for node and browsers

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mattdesl

mattdesl/ray-sphere-intersection

test whether a ray intersects with a sphere

JavaScript
6
1
MIT License