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This project provides low-level utilities for calculating miter joins in polylines, which are essential for creating sharp corners in vector graphics. It is designed for developers working on graphics-related projects who need precise control over polyline rendering, such as those building vector graphics libraries or rendering engines. Users may also find the related `extrude-polyline` library useful for more advanced polyline operations.

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stackgl/gl-vec2
gl-matrix's vec2, split into smaller pieces

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mattdesl/polyline-miter-util

low level utils for polyline miter joins

JavaScript
11
4
MIT License