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glsl‑shader‑basic is a minimal, ready‑to‑use GLSL shader package for WebGL developers who use **glslify**. It supplies a pass‑through vertex shader and a fragment shader that outputs solid black, making it ideal for quick prototypes or as a starter template (often paired with the a‑big‑triangle helper). The library is published on npm and targeted at anyone building WebGL demos or learning shader pipelines.

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Support the dependencies of mattdesl/glsl-shader-basic

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mikolalysenko/a-big-triangle
Draws a big triangle
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mattdesl/budo
a browserify server for rapid prototyping
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mattdesl/garnish
prettifies ndjson from wzrd and similar tools
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stackgl/gl-shader
WebGL shader wrapper
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stackgl/glslify
A node.js-style module system for GLSL!
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mattdesl/webgl-context
gets a WebGLRenderingContext

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mattdesl

mattdesl/glsl-shader-basic

a basic glslify shader, ready to go

JavaScript
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MIT License