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Matter.js is a 2D rigid body physics engine for the web, written in JavaScript, that provides realistic physics simulations including collisions, friction, and gravity. It's designed for web developers and game creators who need to implement physics-based interactions in their browser applications or games.

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Support the dependencies of liabru/matter-js

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conventional-changelog/conventional-changelog
Generate a changelog from git metadata.
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jantimon/html-webpack-plugin
Simplifies creation of HTML files to serve your webpack bundles
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jestjs/jest
Delightful JavaScript Testing.
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jestjs/jest
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liabru/matter-tools
tools for creating, testing and debugging matter.js worlds
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liabru/matter-wrap
A coordinate wrapping plugin for matter.js
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boblauer/mock-require
Simple, intuitive mocking of Node.js modules.
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progers/pathseg
A polyfill for SVG's SVGPathSeg and SVGPathSegList
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schteppe/poly-decomp.js
Convex decomposition for 2D polygons
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webpack/webpack
Packs ECMAScript/CommonJs/AMD modules for the browser. Allows you to split your codebase into multiple bundles, which can be loaded on demand. Supports loaders to preprocess files, i.e. json, jsx, es7
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webpack/webpack-bundle-analyzer
Webpack plugin and CLI utility that represents bundle content as convenient interactive zoomable treemap
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webpack/webpack-cli
CLI for webpack & friends
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webpack/webpack-dev-server
Serves a webpack app. Updates the browser on changes.

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liabru/matter-js

a 2D rigid body physics engine for the web ▲● ■

JavaScript
18149
1989
MIT License