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KrayonJS is a lightweight JavaScript library that wraps the HTML Canvas 2D API in a simple, chainable class, making drawing operations easier and more intuitive. It automatically resizes the canvas to match its CSS container, lets developers work with degrees instead of radians, and allows the coordinate origin to be shifted (e.g., to the canvas center). It’s aimed at web developers who want a more straightforward way to create 2‑D graphics without dealing directly with the low‑level Canvas API.

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kucingkode/krayonjs

Make javascript Canvas API simpler and easier for drawing 2D graphics

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MIT License