Automate builds, testing, and deployment for Unreal Engine projects with TeamCity integration
The TeamCity Unreal Engine plugin enables automated building, testing, and deployment of Unreal Engine projects within TeamCity CI/CD pipelines. It provides a dedicated runner for executing BuildCookRun commands, custom BuildGraph scripts, and automation tests, while automatically detecting Unreal Engine installations on build agents. This tool is designed for game developers and teams using Unreal Engine who want to integrate their development workflow with TeamCity for continuous integration and deployment.
How the donated funds are distributed
Kivach works on the Obyte network, and therefore you can track all donations.