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web-audio-player is a cross-browser WebAudio wrapper that simplifies audio playback across desktop and mobile browsers. It provides a consistent API whether using a media element (Chrome/FF) or buffer (other browsers) as the audio source, making it ideal for developers who need WebAudio features like reverb and frequency analysis to work reliably across platforms. The library handles various browser-specific challenges, such as iOS audio restrictions and mobile decoding requirements, while offering a narrow API for loading, playing, and controlling audio with volume and loop options.

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Support the dependencies of jam3/web-audio-player

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mattdesl/browser-media-mime-type
mime type lookup for browser video and audio
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hughsk/right-now
Get the quickest, most high-resolution timestamp possible in node or the browser
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a bare-bones <audio> and <video> abstraction
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small xhr abstraction
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hughsk/xhr-progress
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Jam3/analyser-frequency-average
gets an average Hz between two frequency ranges
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browserify/browserify
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mattdesl/budo
a browserify server for rapid prototyping
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mattdesl/canvas-loop
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Jam3/detect-audio-autoplay
detects whether the browser can auto-play audio
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Jam3/detect-media-element-source
detects whether the browser supports WebAudio music streaming
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Jam3/ios-safe-audio-context
create a WebAudio context that works in iOS and everywhere else
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standard/standard
JavaScript Standard Style
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hughsk/web-audio-analyser
A thin wrapper around the Web Audio API that lets you take some audio and get its waveform/frequency data in return.

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jam3

jam3/web-audio-player

a cross-browser WebAudio player

JavaScript
244
30
MIT License