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This JavaScript library provides a function to convert 2D screen coordinates into 3D world coordinates using the inverse of a camera's combined projection and view matrix. It's designed for developers working with 3D graphics, particularly those using WebGL or similar rendering contexts who need to translate mouse or touch input into 3D space for object selection or interaction.

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jam3

jam3/camera-unproject

unproject 2D point to 3D coordinate

JavaScript
21
1
MIT License